<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>可靠性 on 黄文卓 | DevOps Engineer</title><link>https://socake.github.io/tags/%E5%8F%AF%E9%9D%A0%E6%80%A7/</link><description>Recent content in 可靠性 on 黄文卓 | DevOps Engineer</description><generator>Hugo -- gohugo.io</generator><language>zh-CN</language><managingEditor>17691281867@163.com (Wenzhuo Huang)</managingEditor><webMaster>17691281867@163.com (Wenzhuo Huang)</webMaster><copyright>© 2026 Wenzhuo Huang</copyright><lastBuildDate>Wed, 27 Aug 2025 10:00:00 +0800</lastBuildDate><atom:link href="https://socake.github.io/tags/%E5%8F%AF%E9%9D%A0%E6%80%A7/index.xml" rel="self" type="application/rss+xml"/><item><title>混沌工程 GameDay 实战指南：从第一次演练到常态化故障注入</title><link>https://socake.github.io/posts/chaos-engineering-gameday/</link><pubDate>Wed, 27 Aug 2025 10:00:00 +0800</pubDate><author>17691281867@163.com (Wenzhuo Huang)</author><guid>https://socake.github.io/posts/chaos-engineering-gameday/</guid><description>别把混沌工程理解成随便 kill pod。真正有价值的是一套假设驱动的演练方法论：演练前写下假设，演练中验证，复盘后改进系统和流程。</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://socake.github.io/posts/chaos-engineering-gameday/featured.jpg"/></item><item><title>SRE 故障管理全生命周期：从响应到复盘</title><link>https://socake.github.io/posts/sre-incident-management/</link><pubDate>Sat, 05 Jul 2025 09:30:00 +0800</pubDate><author>17691281867@163.com (Wenzhuo Huang)</author><guid>https://socake.github.io/posts/sre-incident-management/</guid><description>故障处理不只是技术问题，更是协作和信息流问题。这篇文章完整梳理了从故障触发到 Post-Mortem 归档的每个环节，包括 IC 角色的意义、15 分钟定界框架，以及如何让 Post-Mortem 真正推动改进而不是走过场。</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://socake.github.io/posts/sre-incident-management/featured.jpg"/></item><item><title>SRE 核心理念：从运维思维到可靠性工程</title><link>https://socake.github.io/posts/sre-concepts-and-principles/</link><pubDate>Thu, 26 Jun 2025 11:44:00 +0800</pubDate><author>17691281867@163.com (Wenzhuo Huang)</author><guid>https://socake.github.io/posts/sre-concepts-and-principles/</guid><description>SRE 不是给运维换了个更好听的名字。它是一套用软件工程思维解决可靠性问题的方法论。本文从 Error Budget 切入，覆盖 SLI/SLO 制定、Toil 识别、On-call 设计、故障复盘文化，以及从传统运维转型 SRE 的实际路径。</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://socake.github.io/posts/sre-concepts-and-principles/featured.jpg"/></item></channel></rss>