<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Chaos-Engineering on 黄文卓 | DevOps Engineer</title><link>https://socake.github.io/tags/chaos-engineering/</link><description>Recent content in Chaos-Engineering on 黄文卓 | DevOps Engineer</description><generator>Hugo -- gohugo.io</generator><language>zh-CN</language><managingEditor>17691281867@163.com (Wenzhuo Huang)</managingEditor><webMaster>17691281867@163.com (Wenzhuo Huang)</webMaster><copyright>© 2026 Wenzhuo Huang</copyright><lastBuildDate>Sat, 13 Sep 2025 09:56:00 +0800</lastBuildDate><atom:link href="https://socake.github.io/tags/chaos-engineering/index.xml" rel="self" type="application/rss+xml"/><item><title>混沌工程实战：Chaos Mesh 在 K8s 中注入故障</title><link>https://socake.github.io/posts/chaos-mesh-practice/</link><pubDate>Sat, 13 Sep 2025 09:56:00 +0800</pubDate><author>17691281867@163.com (Wenzhuo Huang)</author><guid>https://socake.github.io/posts/chaos-mesh-practice/</guid><description>混沌工程不是破坏系统，而是在可控环境中提前暴露脆弱点。本文记录了我用 Chaos Mesh 在生产级 K8s 集群中设计并执行混沌演练的完整过程，包括安装、实验配置、Workflow 编排和游戏日流程设计。</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://socake.github.io/posts/chaos-mesh-practice/featured.jpg"/></item></channel></rss>